Categories

Saturday, 11 August 2012

Something new..

Something new I'm working on at the moment. Its going to be four eight-second logo animations. I will post final results soon-ish



Wednesday, 8 August 2012

New archviz.....

Some more archviz images I made. Very retail-ish.
I did the interior design as well, just to generate two different looks and shops in the same space.




Wednesday, 27 June 2012

Planet dinosaur for BBC/Jellyfish Pictures - Allosaurus sequence.

Finally got time around to make a little Planet Dino showreel of the sequence I worked on.
I did: lighting, shading, set dressing, additional texture painting, additional modelling and pipeline maxscripts for automatic importing and exporting.



Also wrote a stereoscopic export/import script from 3dsMax to Nuke.
Rendered in 3dsMax and Brazil/Mental Ray (for passes).


Thursday, 21 June 2012

AccApp v2.2

And here is another update to my script:
This update adds a presicion spinner that allows you to round up the values of the TXT file.
Also added is a keyframe reducer. The value is the accuracy of the reducer; since most noise happens between 0 and 0.5-ish range I set the default on 0.5 If you need more accuracy, you lower the number. The interval number is the time step the reducer will sample at. The lower the number the less time between the steps, and thus you will get more noise.

Download the updated script here.

Next up, I asked the developer of the Android app to incorporate the azimuth, pitch and roll values, so I can grab the orientation as well. We'll see though...

Thursday, 14 June 2012

AccApp v2

Yesterday I posted a maxscript that I did some more finetuning on today and here is an update:
Speed and scale are the same as before.
There are now 2 transform types; Cumulative and relative.
Cumulative adds up all the values and thus will represent the movement more properly. Relative sets the captured values in the position and will show you the "vibrations" of the phone. Some more explained in the below video:
In the video I am moving the phone from left to right with a little pause at the ends.
If "Start at 0,0,0" is checked the helper will start at 0,0,0 in world space at time zero.

So again you need THIS app (accelerometer monitor)

And this is where you can download the file.

Install instructions.

Next thing I will probably add some sort of noise reduction.... And I am in contact with the developer of the Android app to maybe stream the data realtime into 3dsmax... we'll see though..

Wednesday, 13 June 2012

Accelerometer data in 3dsmax

Intro..


I wrote a new maxscript that imports data from the Android app Accelerometer Monitor by Mobile Tools
This script was inspired by John Rand's work: CSV 2 Keys and has some borrowed code from Bobo.
Just drag and drop the script to 3dsmax and you will find in the "3idee tools"-category.
Here you can download the script. It gets the pointdata and put it into the animated position keys of a point-helper.

Setting up and running Accelerometer..


Download and install the app on your Android phone. Now run the app and go to settings. Change the following  settings:
- Remove Earth Gravity = on
- Sensor speed Slowest. Try this speed first, it works very well with handheld movements.
- Set the File name
The higher the speed, the more jitter you will get in the movements.
Now go and save the movements. What I do is just email the resulting TXT file to myself.
Now open the TXT file in Wordpad and remove all the lines that do not contain 4 values. That is the first 5 lines and the last 2 lines.

Save the file.

Running the maxscript..


Drag and drop the acc_app_reader.ms to 3dsmax. Now go to Customize user interface, and find the category "3idee tools". Drag the script to a toolbar and press it!
The following floater will appear:
There are 6 import speeds:
- Real values will take the exact values from the forth column of the TXT file. As you can see in the previous image those values vary a bit. (217,210,209,219,211,210)
- Fastest through slowest puts the keys at exactly 10,30,70 and 210ms apart.
- Keyframed will ignore any in between time and just puts every position exactly on a keyframe.
Real values through Slowest will result in keys being positioned in between timeframes. You can however collapse the movement in the motion tab with a certain sample range in 3dsmax.

The scale value will scale all the values in the TXT file. 

Press the "Do it!!" button and select your modified TXT file. After import just attach any stuff to the point-helper to get some fun results. (particles, cloth and so on....)
The script will change the animation range automatically.



Hope you have fun with it!!

Sunday, 29 January 2012

3D video mapping - Gazprom, Vladivostok, Russia - September 2011

Copyright by NuFormer.
at 2:14 I did some of the animation.
at 2:51 I did the modelling, shading, animation and rendering of the gas turbines.

Monday, 18 July 2011

Abstraction.

Although this is a somewhat older image I did, I still like it a lot. This image was made for a book by Joep van der Steen and Ted Boardman. This was also my first serious encounter with Mental Ray.

Sunday, 17 July 2011

Nature.

Some R&D stuff I did. Be sure to check them out at fullscreen and if available in HD.


Monday, 11 July 2011

Sunday, 10 July 2011

HTC line up for MWC2011 in Barcelona for HTC/Flynn

Shading, lighting, additional modeling, maxscripting and pipeline development between 3dsMax and After Effects.

Wednesday, 12 January 2011

MaxScripts.

In the past years I've made several maxscripts to make my life easier. You can find them here and here They might make your life easier as well!!

Sunday, 14 November 2010

Blood cells.

Red blood cells animation I put together in about a day. Rendered with Brazil.


Blood cells from Michiel Quist on Vimeo.

Friday, 12 November 2010